For chroma-key purposes, try a solid pure blue or green background, and avoid using the background color (or anything too close to it) in the model. Most keying software and equipment allows you to choose the color to key to these days, so any strong, saturated, solid color should be keyable.
Beth,
Did you get the files?
t0mills,
If you are still interested in having a go at the render, PM me and I will send you the assembly and associated files.
nick_a
Nick,
Yes, I received the files. Thanks! I’ll be adding them to the Models downloads page as soon as I have a chance.
squeeze the lynxmotion logo on there!
An update. The production company has received the robots and are very happy with the way they perform. They faxed me a consent form, which is a really good sign. They haven’t provided me with any feedback on the 3D model or sample videos though.
Just an update, Nick sent me the assembled model of the hexapod that was posted earlier in this thread.
I’ve not had as much time as i’d like, but i’m progressing on it. So far all i’ve done is made a couple changes to the model itself and exported it from SolidWorks into 3DS Max.
I’m still working on the materials for it, but here is a sample rendering in the early stages:
http://i33.photobucket.com/albums/d99/tim_korn_99/CH3-R4onfloor.jpg
http://i33.photobucket.com/albums/d99/tim_korn_99/CH3-R5.jpg
If anyone wants the full res images, just let me know. I think they’re 1920x1200. After i get the materials done, i’m going to move onto the animation. Hopefully will have some results after the holiday.
Take care,
-Tim
One more little update before I head off for vacation.
I did some more work on the materials of the SSC-32. Its starting to look better:
http://i33.photobucket.com/albums/d99/tim_korn_99/SSC-321.jpg
-Tim
wow, just wow.
I have had some experience with Max 9 but you just blew my mind. What program did you use for the render?
Excellent work and I can’t wait for the animation.
nick_a
Thanks man, I’m glad you like it so far.
Those images were rendered using a plugin for 3DS Max called VRAY.
I’ve still got some work to do on the materials, but it’s getting close.
I’ll keep you updated.
Thanks,
-Tim
Great stuff Tim! Would it be possible to export the SSC32 into a .3DS file for us to use as well? Possibly a version with solid colors and no materials (for better performance)?
Nice! 8)
Alrighty, I’m back now, and have uploaded the SSC-32 as a 3DS Max 9 file, as well as the high res images that I posted.
SSC-32
mydatabus.com/public/TimMills/SSC32.max
High Res Images
mydatabus.com/public/TimMill … nfloor.bmp
mydatabus.com/public/TimMills/CH3R5.bmp
mydatabus.com/public/TimMills/SSC321.bmp
Let me know if you have any problems downloading these files.
-Tim
Eerie seeing the thing walk without batteries and electronics. lol
I can’t take credit for that. That wasn’t me.
Whomever it was did a good job on the different gaits.
I’m hoping to have something done up by the end of this week. It will have a more realistic feel to it.
-Tim
til77 (the user who made the video) is a member on lynxmotion,
lynxmotion.net/phpbb/profile … ile&u=3588
This is my debugging tool to visualize the different gait types. The tool has built in presets for tripod, ripple and the wave gait.
The servo positions and the visualization is calculated in realtime and I can also send the servo commands directly to the SSC32 while the visualization is running.
Martin
wow, so we don’t hijack would you mind starting a new topic and filling us in on the details.
and i can’t wait for the fully rendered version from Tim
nick_a
Yes, we want details! I would really like to know more about how this works.
I will post a new topic under “Projects” as soon as possible.
Thanks
Martin