img45.imageshack.us/img45/589/leds1or5.th.jpg as iv said i will be fabricating the legs so that they replicate those of the original Stalker. i have found a good friend of a friend who can vacuum form the cases!!! yay! this process will start in a few weeks once i get a chance but for now iv just got excited so iv posted some photos. img392.imageshack.us/img392/7616/leds2eh2.th.jpg
NOTE:the vacuum formed casing will be slightly trasparent so the ligts will be placed inside!
i have changed the leg design due to a further study of the concept art for the stalker. its will also make a difference and make it easier to vacuum form!
For the moment they are 475’s and at the moment i am in the body shell production stage, but i will be upgrading them before i commence programming.
thank you for looking in on my project.
great work on the phoenix, following closly. i wish i was still doing my hex but for now i am sticking to my quad.
slight delay on the vacuumed parts…
A young student had used it and heated up the sheet too much, so it got sucked though the holes like liquid!
The machine was old so i am waiting for my friend to get a replacement as he has said its broken! (Technical Term he used was… it’s F*%~#*)
just as well as its giving me time to save up for servos (645’s) and also look over the design a bit more. i have made a few changes, but also i may be completely re-designing the chassis part as i feel the design will look better!
ok the vacuum parts are on there way, but resently i have been working on my quad code.
With Credit & Thanks to…
Jeroen Janssen (aka Xan) for original programming phoen1.3.bas (Black Widow)
KÃ¥re Halvorsen (aka Zenta) for Balance Calculation phorip01.bas (Phoenix)
… i have now been able to genarate the code. its untested at the moment as im waiting to pick up my Atom pro and SSCv2 tomorrow.
As always i will run an update on this project once its progressed!
i have added this to the post to allow others to see what the ideas are… and 'well to show i have too much time on my hands!
need a break from programming…
'==========================================================================
' Quadruped Stalker Overview (Fig:1)
'--------------------
' ±± <--------------------Gun Cannon} (rotates to follow Rotate direction, with Left Stick)
' /^^\
' /-\ /-\
' (-]\_ \/ _/]-) <---------------Gun Turrets} (up & down with Body, with D-pad)
' |____|
' /_]_\ <------------------Upper Body
' ]\____/] } (rotates to follow Walk/Strafe direction, with Right Stick)
' / // \\ \ <-------Lower Body
' /]=====] ]=====]\
' // \\
' | // \\ | <-----Legs (see Fig:3)
' \// \\/
' \ /
' \ /
'
'====================================================
' Layout Diagram (Fig:2)
'----------------------
' Right Side
' \ /
' \ / All legs are at 90° angle's off the body
' \_____/ making it a symmetrical design.
' F |1 2| B
' R | | A
' O | | C
' N |3___4| K
' T / \
' / \
' / \
' Left Side
'====================================================
' 3DOF Leg Diagram (Fig:3)
'----------------------
' [0]
' / //
' /[2]=====[1] 0= Coxa servo Length 70 [mm]
' //
' | // 1= Femur servo Length 130 [mm]
' \//
' \ 2= Tibia servo Length 140 [mm]
' \
'
;--------------------------------------------------------------------
Looks much neater in the IDE! a bit scattered here!
also i need to get longer aluminium tubing for the end of the legs. i will be bending them round too so they fit better inside the (armor) Vacuum shell part’s!
Interesting body design, I like the ability to rotate the upper body.
But I’m not sure if your coxa/hip solution will work very well. My first concern is the heavy load on the servo, lets not hope it break of. Also when the coxa/hip servo are not in the centre position it will get a pretty heavy load (demanding high torque).
Another thing is the kinematics. I’m thinking that’s gonna be more demanding. Maybe you’ve a solution for it already?