im using a table on my quadruped project, and so far it works. when walking the body will shift to the opposite side from the lifted leg.
but its not very smooth and kinda fast.
how can i slow it down or make it smoother.
;For GaitType 1
'Leg Input Number 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18
XCogShift bytetable 128,118,118,118,118,118,138,138,138,138,138,138,138,138,118,118,118,118,118
;##GaitLegNr = LR RF RR LF
[code]
;shifting from (LR-RF-RR-LF)
IF (GaitType = 1) THEN ;Ripple Quad gait 18 steps
LRGaitLegNr = 3
RFGaitLegNr = 8
RRGaitLegNr = 11
LFGaitLegNr = 16
HalfLiftHeigth = FALSE
NrLiftedPos = 2
TLDivFactor = 16
StepsInGait = 18
VariableGaitSpeed = 150
ENDIF[/code]
i know i can slow the whole gait using the “VariableGaitSpeed” as show in the gait engine but its still quite jerky.
?