Speech Recognition with BitVoicer and Arduino

The main goal of this project was to test the speech recognition performance of BitVoicer (http://www.bitsophia.com/BitVoicer.aspx). For this purpose, I designed a simple led control sketch which I integrated with BitVoicer. Of course you can do anything you want once you have received the commands from Bitvoicer, but to keep things simple, I thought a led test would do just fine.

Here is the YouTube video with the results: http://www.youtube.com/watch?v=gs-3fJCa5P0

The Voice Schema used in this project can be downloaded from http://www.justbuss.xpg.com.br/BitVoicerTest.zip (you need to have BitVoicer installed in order to open it)

This is the Arduino sketch that controls the leds and retrieves data sent from BitVoicer:

//Includes the BitVoicer library to the sketch

#include <BitVoicer.h>

//Sets up the pins and default variables
int pinR = 3;
int pinY = 5;
int pinG = 6;
int blinkDelay = 250;
int sequenceDir = 0;
int lightLevel = 0;

//Creates a new instance of the BitVoicerSerial class and
//sets up serial port to 0
BitVoicerSerial bitVoicer = BitVoicerSerial(0);

void setup()
{
    //Starts serial communication and sets up the pinModes
    Serial.begin(9600);
    pinMode(pinR, OUTPUT);
    pinMode(pinY, OUTPUT);
    pinMode(pinG, OUTPUT);
}

void loop()
{
    //Retrieves data from serial buffer
    bitVoicer.getData();

    //Quits the loop if no string data was returned from getData
    if (bitVoicer.strData == "")
    {
        return;
    }

    //Each of the next 'if' statements performs a different
    //task based on the data received from BitVoicer
    if (bitVoicer.strData == "wake")
    {
        digitalWrite(pinR, LOW);
        digitalWrite(pinY, LOW);
        digitalWrite(pinG, LOW);
        digitalWrite(pinR, HIGH);
        digitalWrite(pinY, HIGH);
        digitalWrite(pinG, HIGH);
        delay(200);
        digitalWrite(pinR, LOW);
        digitalWrite(pinY, LOW);
        digitalWrite(pinG, LOW);
        delay(200);
        digitalWrite(pinR, HIGH);
        digitalWrite(pinY, HIGH);
        digitalWrite(pinG, HIGH);
        delay(200);
        digitalWrite(pinR, LOW);
        digitalWrite(pinY, LOW);
        digitalWrite(pinG, LOW);
        delay(200);
        digitalWrite(pinR, HIGH);
        digitalWrite(pinY, HIGH);
        digitalWrite(pinG, HIGH);
        delay(200);
        digitalWrite(pinR, LOW);
        digitalWrite(pinY, LOW);
        digitalWrite(pinG, LOW);
        bitVoicer.strData = "";
        lightLevel = 0;
    }
    else if (bitVoicer.strData == "sleep")
    {
        digitalWrite(pinR, LOW);
        digitalWrite(pinY, LOW);
        digitalWrite(pinG, LOW);
        digitalWrite(pinR, HIGH);
        digitalWrite(pinY, HIGH);
        digitalWrite(pinG, HIGH);
        delay(200);
        digitalWrite(pinR, LOW);
        digitalWrite(pinY, LOW);
        digitalWrite(pinG, LOW);
        delay(200);
        digitalWrite(pinR, HIGH);
        digitalWrite(pinY, HIGH);
        digitalWrite(pinG, HIGH);
        delay(200);
        digitalWrite(pinR, LOW);
        digitalWrite(pinY, LOW);
        digitalWrite(pinG, LOW);
        bitVoicer.strData = "";
        lightLevel = 0;
    }
    else if (bitVoicer.strData == "RH")
    {
        digitalWrite(pinR, HIGH);
        bitVoicer.strData = "";
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "RL")
    {
        digitalWrite(pinR, LOW);
        bitVoicer.strData = "";
        lightLevel = 0;
    }
    else if (bitVoicer.strData == "YH")
    {
        digitalWrite(pinY, HIGH);
        bitVoicer.strData = "";
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "YL")
    {
        digitalWrite(pinY, LOW);
        bitVoicer.strData = "";
        lightLevel = 0;
    }
    else if (bitVoicer.strData == "GH")
    {
        digitalWrite(pinG, HIGH);
        bitVoicer.strData = "";
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "GL")
    {
        digitalWrite(pinG, LOW);
        bitVoicer.strData = "";
        lightLevel = 0;
    }
    else if (bitVoicer.strData == "blink")
    {
        digitalWrite(pinR, HIGH);
        digitalWrite(pinY, HIGH);
        digitalWrite(pinG, HIGH);
        delay(blinkDelay);
        digitalWrite(pinR, LOW);
        digitalWrite(pinY, LOW);
        digitalWrite(pinG, LOW);
        delay(blinkDelay);
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "BF")
    {
        blinkDelay = 100;
        bitVoicer.strData = "blink";
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "BFF")
    {
        switch (blinkDelay)
        {
            case 500:
                blinkDelay = 250;
                break;
            case 250:
                blinkDelay = 100;
                break;
            default:
                break;
        }
        bitVoicer.strData = "blink";
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "BS")
    {
        blinkDelay = 500;
        bitVoicer.strData = "blink";
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "BSS")
    {
        switch (blinkDelay)
        {
            case 100:
                blinkDelay = 250;
                break;
            case 250:
                blinkDelay = 500;
                break;
            default:
                break;
        }
        bitVoicer.strData = "blink";
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "sequence")
    {
        if (sequenceDir == 0)
        {
            digitalWrite(pinR, HIGH);
            delay(250);
            digitalWrite(pinR, LOW);
            digitalWrite(pinY, HIGH);
            delay(250);
            digitalWrite(pinY, LOW);
            digitalWrite(pinG, HIGH);
            delay(250);
            digitalWrite(pinG, LOW);
        }
        else
        {
            digitalWrite(pinG, HIGH);
            delay(250);
            digitalWrite(pinG, LOW);
            digitalWrite(pinY, HIGH);
            delay(250);
            digitalWrite(pinY, LOW);
            digitalWrite(pinR, HIGH);
            delay(250);
            digitalWrite(pinR, LOW);
        }
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "revert")
    {
        if (sequenceDir == 0)
        {
            sequenceDir = 1;
        }
        else
        {
            sequenceDir = 0;
        }
        bitVoicer.strData = "sequence";
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "ALLON")
    {
        digitalWrite(pinR, HIGH);
        digitalWrite(pinY, HIGH);
        digitalWrite(pinG, HIGH);
        bitVoicer.strData = "";
        lightLevel = 255;
    }
    else if (bitVoicer.strData == "ALLOFF")
    {
        digitalWrite(pinR, LOW);
        digitalWrite(pinY, LOW);
        digitalWrite(pinG, LOW);
        bitVoicer.strData = "";
        lightLevel = 0;
    }
    else if (bitVoicer.strData == "brighter")
    {
        if (lightLevel < 255)
        {
            lightLevel += 85;
            analogWrite(pinR, lightLevel);
            analogWrite(pinY, lightLevel);
            analogWrite(pinG, lightLevel);
        }
        bitVoicer.strData = "";
    }
    else if (bitVoicer.strData == "darker")
    {
        if (lightLevel > 0)
        {
            lightLevel -= 85;
            analogWrite(pinR, lightLevel);
            analogWrite(pinY, lightLevel);
            analogWrite(pinG, lightLevel);
        }
        bitVoicer.strData = "";
    }
    else
    {
        Serial.println("ERROR:" + bitVoicer.strData);
        bitVoicer.strData = "";
    }
}

This is the basic layout of this project. I also added a couple of pictures of the connected wires bellow the layout.

BitVoicerTest.jpg

 

https://www.youtube.com/watch?v=gs-3fJCa5P0?version=3

You can be "detached"

On this post: https://www.robotshop.com/letsmakerobots/node/35671; I used a wireless WiFly module from Rovio, so I do not need to be physically connected to the PC anymore. I simply use my home wireless network. BitVoicer also supports TPC/IP communication.