First hexapod need advice on hard and software

I watched a few videos on Lynxmotion Hexapods that use a playstation2 type controller and have decided to build a hexapod myself. I’ve desinged and had printed a hexapod chassis kit to fit 9g ssrvos and I’m almost ready to start programming it. I originally bot a Torobot chip and downloaded the software but I can’t make heads or tails of the software.

I’m thinking on buying a Lynxmotion SSC-32 or boarduino from the site but I need to make sure I know what I’m getting into and what exactly to buy.

Do I need to know how to code? Do I need to know trigonometry? How easy is it make action groups that can be activated by the controller.

I have very lil math skills. So I need the easiest way to go about it.

Hexapods are not easy!

If you don’t buy an established kit and use the available software, you will need math skills. And programming skills.

You’ll need the SSC32, and a Botboarduino to talk to it. Study the Lynxmotion kits first!

Alan KM6VV

These are fairly complex robots, so you will need to know at least basic coding.
If you want to use a PS2 remote, you’ll certainly need to know how to program.

In order to make a robot walk, you need to know the positions of each of the joints, and therefore you need to study inverse kinematics.

Using the SSC-32U, it’s incredibly easy.

The easiest hexapod you can create would be two servos per leg, since the SSC-32 has a built-in hexapod sequencer.
Unless you consider a kit, creating a custom walking robot is not the easiest robot to start with.

12DOF hexapod. Good call Benson!

Alan KM6VV

Is the SSC-32 controller stand alone or do I need another board?

You could send move commands for the 12 DOF from a terminal (PC program).

The SSC-32U has a slot for an XBee module (or Bluetooth Bee etc), so you can send commands wirelessly from a PC or other device.
The SSC-32 however has no “onboard intelligence” and as such it requires an external device to provide the movement commands.

You can connect a BlueTooth module to an older SSC-32 module, and then you can run 12DOF. You’ll still need a terminal.

Anyone know of a iPhone program to run a BlueTooth terminal?

Alan KM6VV

I built my 3DOF hexapod spiderbot using 9g servos. Its a small bot . . . I would like to learn the IK equatiin but dont know any body tgat knows trig. Was actually hoping the software came with a IK calculator or something like NUKE.

Ok knowing that i want to use a game controller handle to control my bot what electronics would you reccomend? Prefer low budget.

You can use the SSC-32 and BotBoarduino with the sample Lynxmotion 18DoF code for PS2 remote, but since you have a custom robot, there is no guarantee that it will work well the first time, and may need to be tweaked.
robotshop.com/en/lynxmotion- … oller.html
robotshop.com/en/lynxmotion- … oller.html
robotshop.com/en/lynxmotion- … er-v3.html

All right so I will need all three products? How big is the botduino? Is it the same size as the ssc-32. I only have so much space to mount everything on the top chassis plate.

I downloaded the sample files from the Lynxmotion source code page for 3 & 4 dof Hexapods but what program do I use to open, view and edit the files?

The BotBoarduino is the same size as the SSC-32 servo controller.
You would download the Arduino IDE from www.arduino.org
Follow this procedure:
lynxmotion.com/images/html/build99f.htm
We offer sample code here using a PS2 wireless remote:
github.com/Lynxmotion/3DOF-4DOF … tboarduino

There’s no guarantee that your robot will mechanically be able to support itself though… so we first suggest testing with the body supported but legs free.

Oh it will hold itself up. Juiced or not. I can walk it using a sequencer but it looks bad and sloppy.

You likely need to calibrate each servo. The walking algorithm requires that the feet contact at a specific location, otherwise it will look quite awkward.
If it’s a matter of the servos themselves, it’s a lot harder to fix.