Nope, still no viberation. I used this code here.
Just a thought
But is says “not required for the lynxmotion one” and thats the one i have.
[code];-----------Bot Board Selection----------
;PS2 Controller / BotBoard I
;DAT con P4
;CMD con P5
;SEL con P6
;CLK con P7
;PS2 Controller / BotBoard II
DAT con P12
CMD con P13
SEL con P14
CLK con P15
;-----------------------------
index var byte
temp var byte(19)
mode var byte
Small_Motor var byte
Large_Motor var byte
;PS2Init
high CLK
low SEL
shiftout CMD,CLK,FASTLSBPRE,$1\8,$43\8,$0\8,$1\8,$0\8] ;CONFIG_MODE_ENTER
high SEL
pause 1
low SEL
shiftout CMD,CLK,FASTLSBPRE,$01\8,$44\8,$00\8,$01\8,$03\8,$00\8,$00\8,$00\8,$00\8] ;SET_MODE_AND_LOCK
high SEL
pause 100
low SEL
shiftout CMD,CLK,FASTLSBPRE,$01\8,$4F\8,$00\8,$FF\8,$FF\8,$03\8,$00\8,$00\8,$00\8] ;SET_DS2_NATIVE_MODE
high SEL
pause 1
low SEL
shiftout CMD,CLK,FASTLSBPRE,$01\8,$4D\8,$00\8,$00\8,$01\8,$FF\8,$FF\8,$FF\8,$FF\8] ;VIBRATION_ENABLE
high SEL
pause 1
low SEL
shiftout CMD,CLK,FASTLSBPRE,$01\8,$43\8,$00\8,$00\8,$5A\8,$5A\8,$5A\8,$5A\8,$5A\8] ;CONFIG_MODE_EXIT_DS2_NATIVE
high SEL
pause 1
low SEL
shiftout CMD,CLK,FASTLSBPRE,$01\8,$43\8,$00\8,$00\8,$00\8,$00\8,$00\8,$00\8,$00\8] ;CONFIG_MODE_EXIT
high SEL
pause 1
main
;-----------PS2 Mode----------
low SEL
; asking “mode” to PS2 controller
shiftout CMD,CLK,FASTLSBPRE,$1\8]
; reading “mode” from PS2 controller
; 73(hex) is dualshock1 (digital buttons)
; 79(hex) is dualshock2 (analog buttons)
shiftin DAT,CLK,FASTLSBPOST,[mode\8]
high SEL
;-----------------------------
pause 1
;-----------PS2 Data----------
low SEL
; asking data to PS2 controller
shiftout CMD,CLK,FASTLSBPRE,$1\8,$42\8]
; reading data from controller
; (don’t use a “for-next” loop, it’s too slow to read PS2 data)
shiftin DAT,CLK,FASTLSBPOST,[temp(0)\8,temp(1)\8,temp(2)\8,temp(3)\8,temp(4)\8,temp(5)\8,temp(6)\8,temp(7)\8,temp(8)\8, |
temp(9)\8,temp(10)\8,temp(11)\8,temp(12)\8,temp(13)\8,temp(14)\8,temp(15)\8,temp(16)\8,temp(17)\8,temp(18)\8]
high SEL
;-----------------------------
pause 1
;-----------PS2 Vibration motors----------
Small_Motor = 1 - Temp(1).bit5 ; Numeric right arrow button (Small Motor on/off)
Large_Motor = Temp(8) ; Analog left arrow button (Large Motor speed)
low SEL
; asking data to PS2 controller (again)
; sending at the same time the vibration motors speed to perform
; (using the previously read analog buttons position ( <- : large motor, -> : small motor )
; the more you press on these buttons, the more the corresponding motor vibrates fast
; some wireless PS2 controllers react only to the large motor command and some have no motor at all.
shiftout CMD,CLK,FASTLSBPRE,$1\8,$42\8,$0\8,Small_Motor\8,Large_Motor\8]
; we don’t care about reading the data from the controller here.
; so, why not use this to read PS2 data the first time? because it’s not working:
; as the PS2 controller is starting to send data just after receiving the
; “shiftout CMD,CLK,FASTLSBPRE,$1\8,$42\8…”<------here
; and as we are sending after that some data for motors “… ,$0\8,temp(7)\8,temp(8)\8]”
; it’s now too late to read all the data from the PS2 controller
; because there’s already some bytes sent by it and lost (no buffer here).
high SEL
;-----------------------------
;-----------Basic Micro IDE terminal----------
; sending carriage return (CR = 13) and the PS2 mode(hex) to the PC
serout S_OUT,i57600,[13, hex2 mode\2] ; Basic Micro IDE <= 02.2.1.1
'serout S_OUT,I8N1_57600,[13, hex2 mode\2] ; Basic Micro IDE <= 05.3.0.0
;serout S_OUT,i57600,[13, hex2 mode\2] ; Basic Micro Pro IDE <= 08.0.1.7
for index = 1 to 18 ; temp(0) contains a dummy variable so we don’t send it to the PC
; sending all the data to the PC
serout S_OUT,i57600," “, dec3 temp(index)\3] ; Basic Micro IDE <= 02.2.1.1
'serout S_OUT,I8N1_57600,” “, dec3 temp(index)\3] ; Basic Micro IDE <= 05.3.0.0
;serout S_OUT,i57600,” ", dec3 temp(index)\3] ; Basic Micro Pro IDE <= 08.0.1.7
next
;-----------------------------
goto main[/code]