Problems with Phoenix code for quadrapod

Hello everyone,

I built a quadrapod 3dof. And I uploaded the Phoenix quad code for a symmetrical robot. However my robot is only symmetrical on the z axis. When I press the start button on the ps2 controller the legs go wonders and when I try to walk the bot I can see it trying to walk but some legs are inverted on the y axis. Also the position of the coxa, femur, and tibia are all out of wack, especially on the rear legs. My question is which part of the Phoenix code can I adjust to better suit my robot? The starting positions need changed and some of the movements need to be reverted or mirrored to support a valid walking motion. Best regards,
Adam

Note: already answered here.

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