I forgot to mention. If you are looking for power in small package… You might try one of these: sparkfun.com/products/9713
It is a Pic32MX795 - 80mhz, 512K program space, 128K data… Once I get back to testing my Chipkit code, I will probably also try it on one of these as I purchased one with my last Sparkfun order…
I mean. demo mode so you can demonstrate what and how the hexapod can run automatically. press the button, and he runs a short period of time. in all modes
As a start you might look at the code I posted in this thread on Friday the 13th… It is setup for a CHR-3. But all you need to do is change the configuration file to that of the Phoenix… You then may need to play with the initial positions and the like.
Thank you very much, but I do not know the settings, I am ignorant.
Could someone send me a ready source for Phoenix, I will use my arduino pro mini 328
Ok downloaded that code and also PS2X files that i have put in library folder
I get thoses errors
sorry to show that … probably something very dumb…
D:\Arduino\arduino-1.0-windows\arduino-1.0\libraries\PS2X_lib/PS2X_lib.h: In member function 'void InputController::ControlInput()':
D:\Arduino\arduino-1.0-windows\arduino-1.0\libraries\PS2X_lib/PS2X_lib.h:181: error: 'void PS2X::reconfig_gamepad()' is private
PS2_controller.cpp:394: error: within this context
Ok, that is because the PSX library, is pointing you to an older version of the library. He did that as there are some issues that cropped up with my changes on some controllers. Not sure which ones… Hopefully if you follow his links to GITHUB you can get the more recent versions that I fixed some issues with it screwing up servos and the like…
A quick fix is to edit the PS2X_LIB.h file and move the definition from the private area to the public area.