Been trying to understand inverse kinematics for programming my quadruped Crap-Crab. I started out by reading Wikipedia's version, which lost me completely (WTF?). But then I found the explanation by this guy and it turns out, as I thought to begin with, that it's simply a matter of applied trigonometry.
Here is exactly what I need in a nutshell:
There are some things that I’m wondering about though. For starters it bothers me that it doesn’t say where the actuators’ zero positions are at. Can anyone help me understand this?
Also I presume the angles are in radians, which would mean that you’re actually working with angles in 3 different units:
(1) Radians (0 - 2*PI): for the math.
(2) Microseconds (1000 - 2000): for the servos.
(3) Degrees (0 - 180): because they make sense to people (atleast I find them more intuitive
Is this a reasonable way of viewing it? All advice from someone who has made this work would be welcome.