Charles the Planar Biped

Posted on 07/08/2012 by roboticsmaster
Modified on: 13/09/2018
Project
Press to mark as completed
Introduction
This is an automatic import from our previous community platform. Some things can look imperfect.

If you are the original author, please access your User Control Panel and update it.

Charles was a Planar Biped designed to choreography a human's walking pattern over a flat terrain. Its main design was a Planar Biped Model, a bipedal robot in which it needed guided balance to walk, or using a long bar to keep its stability. At all times, Charles was connected via a computer with two USB ports, and was programmed with the Linux programming Language. It's specific trials were recorded three times in the end to make a perfect choreographed walking pattern. Charles' approximate assembly ...


Charles the Planar Biped

Charles was a Planar Biped designed to choreography a human's walking pattern over a flat terrain. Its main design was a Planar Biped Model, a bipedal robot in which it needed guided balance to walk, or using a long bar to keep its stability. At all times, Charles was connected via a computer with two USB ports, and was programmed with the Linux programming Language. It's specific trials were recorded three times in the end to make a perfect choreographed walking pattern. Charles' approximate assembly time was a period of 96 hours (4 days), and after assembly, the programming took over a period of 24.5 hours (1.5 days). Charles was an individual project for me, and was not designed and constructed by any other individual.In addition to many pictures, there is a you tube video of me explaining how it was designed and all the walking trials there had to be before Charles' would be able to walk.Note: the video is best viewed using Google Chrome.

A closeup view of Charles' wiring and NXT MicrocontrollersA closeup view of the connection wiring of CharlesA picture of Charles sitting downa downward view of Charles

Charles was a Planar Biped designed to choreography a human's walking pattern over a flat terrain. Its main design was a Planar Biped Model, a bipedal robot in which it needed guided balance to walk, or using a long bar to keep its stability.

  • Actuators / output devices: 6 MINDSTORMS NXT SERVOS
  • Control method: Semi-autonomous
  • CPU: LEGO MINDSTORMS NXT 2.0(32-bit ARM7 Microcontroller)
  • Operating system: C++ and LabView
  • Power source: 4.5
  • Programming language: Linux
  • Target environment: indoor flat surfaces
LikedLike this to see more

Spread the word

Flag this post

Thanks for helping to keep our community civil!


Notify staff privately
It's Spam
This post is an advertisement, or vandalism. It is not useful or relevant to the current topic.

You flagged this as spam. Undo flag.Flag Post